#include <GeoPatchJobs.h>
◆ SSplitResultData() [1/2]
| SBaseSplitResult::SSplitResultData::SSplitResultData |
( |
| ) |
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inline |
◆ SSplitResultData() [2/2]
◆ colors
| Color3ub* SBaseSplitResult::SSplitResultData::colors |
◆ heights
| double* SBaseSplitResult::SSplitResultData::heights |
◆ normals
| vector3f* SBaseSplitResult::SSplitResultData::normals |
◆ patchID
| GeoPatchID SBaseSplitResult::SSplitResultData::patchID |
◆ v0
| vector3d SBaseSplitResult::SSplitResultData::v0 |
◆ v1
| vector3d SBaseSplitResult::SSplitResultData::v1 |
◆ v2
| vector3d SBaseSplitResult::SSplitResultData::v2 |
◆ v3
| vector3d SBaseSplitResult::SSplitResultData::v3 |
The documentation for this struct was generated from the following file: