Pioneer
Gui::Screen Member List

This is the complete list of members for Gui::Screen, including all inherited members.

AddBaseWidget(Widget *w, int x, int y)Gui::Screenstatic
alphaBlendStateGui::Screenstatic
ClearFocus()Gui::Screenstatic
Draw()Gui::Screenstatic
EnterOrtho()Gui::Screenstatic
flatColorMaterialGui::Screenstatic
GetCoords2Pixels(float scale[2])Gui::Screeninlinestatic
GetCoords2Pixels()Gui::Screeninlinestatic
GetDefaultFont()Gui::Screeninlinestatic
GetFont()Gui::Screeninlinestatic
GetFontDescender(Text::TextureFont *font=0)Gui::Screenstatic
GetFontHeight(Text::TextureFont *font=0)Gui::Screenstatic
GetHeight()Gui::Screeninlinestatic
GetRenderer()Gui::Screeninlinestatic
GetWidth()Gui::Screeninlinestatic
Init(Graphics::Renderer *renderer, int real_width, int real_height, int ui_width, int ui_height)Gui::Screenstatic
IsBaseWidget(const Widget *)Gui::Screenstatic
IsFocused(Widget *w)Gui::Screeninlinestatic
LeaveOrtho()Gui::Screenstatic
MeasureCharacterPos(const std::string &s, int charIndex, float &x, float &y, Text::TextureFont *font=0)Gui::Screenstatic
MeasureString(const std::string &s, float &w, float &h, Text::TextureFont *font=0)Gui::Screenstatic
OnClick(SDL_MouseButtonEvent *e)Gui::Screenstatic
OnKeyDown(const SDL_Keysym *sym)Gui::Screenstatic
OnKeyUp(const SDL_Keysym *sym)Gui::Screenstatic
OnMouseMotion(SDL_MouseMotionEvent *e)Gui::Screenstatic
OnTextInput(const SDL_TextInputEvent *e)Gui::Screenstatic
PickCharacterInString(const std::string &s, float x, float y, Text::TextureFont *font=0)Gui::Screenstatic
PopFont()Gui::Screeninlinestatic
Project(const vector3d &in, vector3d &out)Gui::Screenstatic
PushFont(RefCountedPtr< Text::TextureFont > font)Gui::Screeninlinestatic
PushFont(std::string name)Gui::Screeninlinestatic
RemoveBaseWidget(Widget *w)Gui::Screenstatic
RenderMarkupBuffer(RefCountedPtr< Graphics::VertexBuffer > vb, const std::string &s, const Color &color=Color::WHITE, Text::TextureFont *font=0)Gui::Screenstatic
RenderStringBuffer(RefCountedPtr< Graphics::VertexBuffer > vb, const std::string &s, float xoff, float yoff, const Color &color=Color::WHITE, Text::TextureFont *font=0)Gui::Screenstatic
SetFocused(Widget *w, bool enableKeyRepeat=false)Gui::Screenstatic
Uninit()Gui::Screenstatic
Widget::SetShortcut(SDL_Keycode key, SDL_Keymod mod)Gui::Screenfriend
Widget::~Widget()Gui::Screen