![]() |
Pioneer
|
This is the complete list of members for Graphics::Renderer, including all inherited members.
| AddCachedTexture(const std::string &type, const std::string &name, Texture *texture) | Graphics::Renderer | |
| BeginFrame()=0 | Graphics::Renderer | pure virtual |
| CheckRenderErrors(const char *func=nullptr, const int line=-1) const | Graphics::Renderer | inlinevirtual |
| ClearDepthBuffer()=0 | Graphics::Renderer | pure virtual |
| ClearScreen()=0 | Graphics::Renderer | pure virtual |
| CreateIndexBuffer(Uint32 size, BufferUsage)=0 | Graphics::Renderer | pure virtual |
| CreateInstanceBuffer(Uint32 size, BufferUsage)=0 | Graphics::Renderer | pure virtual |
| CreateMaterial(const MaterialDescriptor &descriptor)=0 | Graphics::Renderer | pure virtual |
| CreateRenderState(const RenderStateDesc &)=0 | Graphics::Renderer | pure virtual |
| CreateRenderTarget(const RenderTargetDesc &)=0 | Graphics::Renderer | pure virtual |
| CreateTexture(const TextureDescriptor &descriptor)=0 | Graphics::Renderer | pure virtual |
| CreateVertexBuffer(const VertexBufferDesc &)=0 | Graphics::Renderer | pure virtual |
| DrawBuffer(VertexBuffer *, RenderState *, Material *, PrimitiveType type=TRIANGLES)=0 | Graphics::Renderer | pure virtual |
| DrawBufferIndexed(VertexBuffer *, IndexBuffer *, RenderState *, Material *, PrimitiveType=TRIANGLES)=0 | Graphics::Renderer | pure virtual |
| DrawBufferIndexedInstanced(VertexBuffer *, IndexBuffer *, RenderState *, Material *, InstanceBuffer *, PrimitiveType=TRIANGLES)=0 | Graphics::Renderer | pure virtual |
| DrawBufferInstanced(VertexBuffer *, RenderState *, Material *, InstanceBuffer *, PrimitiveType type=TRIANGLES)=0 | Graphics::Renderer | pure virtual |
| DrawPointSprites(const Uint32 count, const vector3f *positions, RenderState *rs, Material *material, float size)=0 | Graphics::Renderer | pure virtual |
| DrawPointSprites(const Uint32 count, const vector3f *positions, const vector2f *offsets, const float *sizes, RenderState *rs, Material *material)=0 | Graphics::Renderer | pure virtual |
| DrawTriangles(const VertexArray *vertices, RenderState *state, Material *material, PrimitiveType type=TRIANGLES)=0 | Graphics::Renderer | pure virtual |
| EndFrame()=0 | Graphics::Renderer | pure virtual |
| FrameGrab(ScreendumpState &sd) | Graphics::Renderer | inlinevirtual |
| GetAmbientColor() const | Graphics::Renderer | inline |
| GetCachedTexture(const std::string &type, const std::string &name) | Graphics::Renderer | |
| GetDisplayAspect() const | Graphics::Renderer | inline |
| GetLight(const Uint32 idx) const | Graphics::Renderer | inline |
| GetMaximumNumberAASamples() const =0 | Graphics::Renderer | pure virtual |
| GetName() const =0 | Graphics::Renderer | pure virtual |
| GetNearFarRange(float &near_, float &far_) const =0 | Graphics::Renderer | pure virtual |
| GetNumLights() const | Graphics::Renderer | inlinevirtual |
| GetProjection() const =0 | Graphics::Renderer | pure virtual |
| GetRendererType() const =0 | Graphics::Renderer | pure virtual |
| GetSDLWindow() const | Graphics::Renderer | inline |
| GetStats() | Graphics::Renderer | inline |
| GetTextureCache() | Graphics::Renderer | inline |
| GetTransform() const =0 | Graphics::Renderer | pure virtual |
| GetViewport() const =0 | Graphics::Renderer | pure virtual |
| GetWindowHeight() const | Graphics::Renderer | inline |
| GetWindowWidth() const | Graphics::Renderer | inline |
| m_ambient | Graphics::Renderer | protected |
| m_height | Graphics::Renderer | protected |
| m_lights | Graphics::Renderer | protected |
| m_stats | Graphics::Renderer | protected |
| m_width | Graphics::Renderer | protected |
| m_window | Graphics::Renderer | protected |
| PopState()=0 | Graphics::Renderer | protectedpure virtual |
| PushState()=0 | Graphics::Renderer | protectedpure virtual |
| ReloadShaders()=0 | Graphics::Renderer | pure virtual |
| RemoveAllCachedTextures() | Graphics::Renderer | |
| RemoveCachedTexture(const std::string &type, const std::string &name) | Graphics::Renderer | |
| Renderer(SDL_Window *win, int width, int height) | Graphics::Renderer | |
| ResetDepthRange()=0 | Graphics::Renderer | pure virtual |
| Screendump(ScreendumpState &sd) | Graphics::Renderer | inlinevirtual |
| SetAmbientColor(const Color &c)=0 | Graphics::Renderer | pure virtual |
| SetClearColor(const Color &c)=0 | Graphics::Renderer | pure virtual |
| SetDepthRange(double znear, double zfar)=0 | Graphics::Renderer | pure virtual |
| SetLights(Uint32 numlights, const Light *l)=0 | Graphics::Renderer | pure virtual |
| SetOrthographicProjection(float xmin, float xmax, float ymin, float ymax, float zmin, float zmax)=0 | Graphics::Renderer | pure virtual |
| SetPerspectiveProjection(float fov, float aspect, float near_, float far_)=0 | Graphics::Renderer | pure virtual |
| SetProjection(const matrix4x4f &m)=0 | Graphics::Renderer | pure virtual |
| SetRenderState(RenderState *)=0 | Graphics::Renderer | pure virtual |
| SetRenderTarget(RenderTarget *)=0 | Graphics::Renderer | pure virtual |
| SetScissor(bool enabled, const vector2f &pos=vector2f(0.0f), const vector2f &size=vector2f(0.0f))=0 | Graphics::Renderer | pure virtual |
| SetTransform(const matrix4x4f &m)=0 | Graphics::Renderer | pure virtual |
| SetViewport(Viewport vp)=0 | Graphics::Renderer | pure virtual |
| SetWireFrameMode(bool enabled)=0 | Graphics::Renderer | pure virtual |
| SupportsInstancing()=0 | Graphics::Renderer | pure virtual |
| SwapBuffers()=0 | Graphics::Renderer | pure virtual |
| TextureCache typedef | Graphics::Renderer | |
| WriteRendererInfo(std::ostream &out) const | Graphics::Renderer | inlinevirtual |
| ~Renderer() | Graphics::Renderer | virtual |