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#include "Color.h"#include <sigc++/sigc++.h>#include <SDL.h>#include "GuiEvents.h"#include "GuiAdjustment.h"#include "GuiBox.h"#include "GuiButton.h"#include "GuiFixed.h"#include "GuiISelectable.h"#include "GuiImage.h"#include "GuiImageButton.h"#include "GuiImageRadioButton.h"#include "GuiLabel.h"#include "GuiLabelSet.h"#include "GuiMeterBar.h"#include "GuiMultiStateImageButton.h"#include "GuiRadioButton.h"#include "GuiRadioGroup.h"#include "GuiScreen.h"#include "GuiStack.h"#include "GuiTabbed.h"#include "GuiTextEntry.h"#include "GuiTextLayout.h"#include "GuiTexturedQuad.h"#include "GuiToggleButton.h"#include "GuiToolTip.h"#include "GuiVScrollBar.h"#include "GuiVScrollPortal.h"#include "GuiWidget.h"

Go to the source code of this file.
Namespaces | |
| Graphics | |
| Gui | |
| Gui::Theme | |
| Gui::Theme::Colors | |
| Gui::RawEvents | |
Functions | |
| void | Gui::Theme::DrawIndent (const float size[2], Graphics::RenderState *state) |
| void | Gui::Theme::DrawOutdent (const float size[2], Graphics::RenderState *state) |
| void | Gui::Theme::DrawHollowRect (const float size[2], const Color &color, Graphics::RenderState *state) |
| void | Gui::HandleSDLEvent (SDL_Event *event) |
| void | Gui::Draw () |
| sigc::connection | Gui::AddTimer (Uint32 ms, sigc::slot< void > slot) |
| void | Gui::Init (Graphics::Renderer *renderer, int screen_width, int screen_height, int ui_width, int ui_height) |
| void | Gui::Uninit () |