void pi_lua_generic_push(lua_State *l, const Color4ub &value)
Definition: LuaColor.h:20
void pi_lua_generic_pull(lua_State *l, int index, Color4ub &out)
Definition: LuaColor.h:22
bool pi_lua_strict_pull(lua_State *l, int index, Color4ub &out)
Definition: LuaColor.h:27
const char TypeName[]
Definition: LuaColor.cpp:271
const Color4ub * GetFromLua(lua_State *L, int idx)
Definition: LuaColor.cpp:303
void PushToLua(lua_State *L, const Color4ub &v)
Definition: LuaColor.h:14
Color4ub * PushNewToLua(lua_State *L)
Definition: LuaColor.cpp:296
const char LibName[]
Definition: LuaColor.cpp:270
Color4ub * CheckFromLua(lua_State *L, int idx)
Definition: LuaColor.cpp:308
void Register(lua_State *L)
Definition: LuaColor.cpp:273