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- v -
- valid : RPG::AnimationCellData
- value : IDChecker< T >, LcfSizeT< T >, LcfSizeT< bool >, TypeCategory< T >, TypeCategory< bool >, TypeCategory< double >, TypeCategory< int16_t >, TypeCategory< int32_t >, TypeCategory< int8_t >, TypeCategory< RPG::Equipment >, TypeCategory< RPG::EventCommand >, TypeCategory< RPG::EventPageCondition::Flags >, TypeCategory< RPG::MoveCommand >, TypeCategory< RPG::Parameters >, TypeCategory< RPG::Rect >, TypeCategory< RPG::SavePicture::Flags >, TypeCategory< RPG::Terrain::Flags >, TypeCategory< RPG::TreeMap >, TypeCategory< RPG::TroopPageCondition::Flags >, TypeCategory< std::string >, TypeCategory< std::vector< T > >, TypeCategory< uint32_t >, TypeCategory< uint8_t >
- variable : RPG::EventPageCondition::Flags, RPG::TroopPageCondition::Flags
- variable_id : RPG::EventPageCondition, RPG::TroopPageCondition
- variable_value : RPG::EventPageCondition, RPG::TroopPageCondition
- variables : RPG::Database, RPG::SaveSystem
- variance : RPG::Skill
- vehicle : RPG::SavePartyLocation, RPG::SaveVehicleLocation
- version : RPG::Database, RPG::SaveEasyRpgData
- victories : RPG::SaveInventory
- victory : RPG::Terms
- volume : RPG::Music, RPG::Sound