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- pages : LDB_Reader::ChunkTroop, LMU_Reader::ChunkEvent
- pan_current_x : LSD_Reader::ChunkSavePartyLocation
- pan_current_y : LSD_Reader::ChunkSavePartyLocation
- pan_finish_x : LSD_Reader::ChunkSavePartyLocation
- pan_finish_y : LSD_Reader::ChunkSavePartyLocation
- pan_speed : LSD_Reader::ChunkSavePartyLocation
- pan_state : LSD_Reader::ChunkSavePartyLocation
- pan_x : LSD_Reader::ChunkSavePanorama, LSD_Reader::ChunkSaveScreen
- pan_y : LSD_Reader::ChunkSavePanorama, LSD_Reader::ChunkSaveScreen
- panorama : LSD_Reader::ChunkSave
- PanScreen : RPG::EventCommand::Code
- PanState_fixed : RPG::SavePartyLocation
- PanState_follow : RPG::SavePartyLocation
- parallax_auto_loop_x : LMU_Reader::ChunkMap
- parallax_auto_loop_y : LMU_Reader::ChunkMap
- parallax_flag : LMU_Reader::ChunkMap
- parallax_horz : LSD_Reader::ChunkSaveMapInfo
- parallax_horz_auto : LSD_Reader::ChunkSaveMapInfo
- parallax_horz_speed : LSD_Reader::ChunkSaveMapInfo
- parallax_loop_x : LMU_Reader::ChunkMap
- parallax_loop_y : LMU_Reader::ChunkMap
- parallax_name : LMU_Reader::ChunkMap, LSD_Reader::ChunkSaveMapInfo
- parallax_sx : LMU_Reader::ChunkMap
- parallax_sy : LMU_Reader::ChunkMap
- parallax_vert : LSD_Reader::ChunkSaveMapInfo
- parallax_vert_auto : LSD_Reader::ChunkSaveMapInfo
- parallax_vert_speed : LSD_Reader::ChunkSaveMapInfo
- parallel_event_execstate : LSD_Reader::ChunkSaveCommonEvent, LSD_Reader::ChunkSaveMapEvent
- parameter_decrease : LDB_Reader::ChunkTerms
- parameter_increase : LDB_Reader::ChunkTerms
- Parameters : EventCommandXmlHandler
- parameters : LDB_Reader::ChunkActor, LDB_Reader::ChunkClass
- parent_map : LMT_Reader::ChunkMapInfo
- party : LDB_Reader::ChunkSystem, LSD_Reader::ChunkSaveInventory
- party_location : LSD_Reader::ChunkSave
- party_map_id : LMT_Reader::ChunkStart
- party_size : LDB_Reader::ChunkSystem, LSD_Reader::ChunkSaveInventory
- party_x : LMT_Reader::ChunkStart
- party_y : LMT_Reader::ChunkStart
- passable_data_lower : LDB_Reader::ChunkChipset
- passable_data_upper : LDB_Reader::ChunkChipset
- pause : LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation
- Persistence_ends : RPG::State
- Persistence_persists : RPG::State
- physical_rate : LDB_Reader::ChunkSkill
- pictures : LSD_Reader::ChunkSave
- placement : LDB_Reader::ChunkBattleCommands
- Placement_automatic : RPG::BattleCommands
- Placement_manual : RPG::BattleCommands
- play_sound_effect : RPG::MoveCommand::Code
- PlayBGM : RPG::EventCommand::Code
- PlayMemorizedBGM : RPG::EventCommand::Code
- PlayMovie : RPG::EventCommand::Code
- PlaySound : RPG::EventCommand::Code
- pose : LDB_Reader::ChunkBattlerAnimationData
- position : LDB_Reader::ChunkAnimation
- Position_down : RPG::Animation
- Position_middle : RPG::Animation
- Position_up : RPG::Animation
- position_x : LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSaveMapInfo, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation
- position_y : LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSaveMapInfo, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation
- possessed_items : LDB_Reader::ChunkTerms
- power : LDB_Reader::ChunkSkill
- preboard_move_speed : LSD_Reader::ChunkSavePartyLocation
- preemptive : LDB_Reader::ChunkItem
- prevent_critical : LDB_Reader::ChunkItem
- price : LDB_Reader::ChunkItem
- Primitive : Category
- priority : LDB_Reader::ChunkState
- ProceedWithMovement : RPG::EventCommand::Code
- processed : LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation