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rpg_mapinfo.h
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12#ifndef LCF_RPG_MAPINFO_H
13#define LCF_RPG_MAPINFO_H
14
15// Headers
16#include <stdint.h>
17#include <string>
18#include <vector>
19#include "enum_tags.h"
20#include "rpg_encounter.h"
21#include "rpg_music.h"
22#include "rpg_rect.h"
23
27namespace RPG {
28 class MapInfo {
29 public:
30 enum MusicType {
34 };
35 static constexpr auto kMusicTypeTags = makeEnumTags<MusicType>(
36 "parent",
37 "event",
38 "specific"
39 );
40 enum BGMType {
44 };
45 static constexpr auto kBGMTypeTags = makeEnumTags<BGMType>(
46 "parent",
47 "terrain",
48 "specific"
49 );
50 enum TriState {
54 };
55 static constexpr auto kTriStateTags = makeEnumTags<TriState>(
56 "parent",
57 "allow",
58 "forbid"
59 );
60
61 int ID = 0;
62 std::string name;
63 int32_t parent_map = 0;
64 int32_t indentation = 0;
65 int32_t type = -1;
66 int32_t scrollbar_x = 0;
67 int32_t scrollbar_y = 0;
68 bool expanded_node = false;
69 int32_t music_type = 0;
71 int32_t background_type = 0;
72 std::string background_name;
73 int32_t teleport = 0;
74 int32_t escape = 0;
75 int32_t save = 0;
76 std::vector<Encounter> encounters;
77 int32_t encounter_steps = 25;
79 };
80
81 inline bool operator==(const MapInfo& l, const MapInfo& r) {
82 return l.name == r.name
83 && l.parent_map == r.parent_map
84 && l.indentation == r.indentation
85 && l.type == r.type
86 && l.scrollbar_x == r.scrollbar_x
87 && l.scrollbar_y == r.scrollbar_y
89 && l.music_type == r.music_type
90 && l.music == r.music
93 && l.teleport == r.teleport
94 && l.escape == r.escape
95 && l.save == r.save
96 && l.encounters == r.encounters
98 && l.area_rect == r.area_rect;
99 }
100
101 inline bool operator!=(const MapInfo& l, const MapInfo& r) {
102 return !(l == r);
103 }
104}
105
106#endif
std::string name
Definition: rpg_mapinfo.h:62
std::vector< Encounter > encounters
Definition: rpg_mapinfo.h:76
int32_t parent_map
Definition: rpg_mapinfo.h:63
Rect area_rect
Definition: rpg_mapinfo.h:78
int32_t music_type
Definition: rpg_mapinfo.h:69
static constexpr auto kBGMTypeTags
Definition: rpg_mapinfo.h:45
bool expanded_node
Definition: rpg_mapinfo.h:68
@ MusicType_specific
Definition: rpg_mapinfo.h:33
std::string background_name
Definition: rpg_mapinfo.h:72
int32_t encounter_steps
Definition: rpg_mapinfo.h:77
int32_t scrollbar_y
Definition: rpg_mapinfo.h:67
int32_t save
Definition: rpg_mapinfo.h:75
int32_t type
Definition: rpg_mapinfo.h:65
int32_t teleport
Definition: rpg_mapinfo.h:73
int32_t escape
Definition: rpg_mapinfo.h:74
static constexpr auto kMusicTypeTags
Definition: rpg_mapinfo.h:35
int32_t background_type
Definition: rpg_mapinfo.h:71
int32_t indentation
Definition: rpg_mapinfo.h:64
int32_t scrollbar_x
Definition: rpg_mapinfo.h:66
static constexpr auto kTriStateTags
Definition: rpg_mapinfo.h:55
Definition: rpg_actor.h:26
bool operator==(const Actor &l, const Actor &r)
Definition: rpg_actor.h:64
bool operator!=(const Actor &l, const Actor &r)
Definition: rpg_actor.h:98