liblcf
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rpg_moveroute.h
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12#ifndef LCF_RPG_MOVEROUTE_H
13#define LCF_RPG_MOVEROUTE_H
14
15// Headers
16#include <vector>
17#include "rpg_movecommand.h"
18
22namespace RPG {
23 class MoveRoute {
24 public:
25 std::vector<MoveCommand> move_commands;
26 bool repeat = true;
27 bool skippable = false;
28 };
29
30 inline bool operator==(const MoveRoute& l, const MoveRoute& r) {
31 return l.move_commands == r.move_commands
32 && l.repeat == r.repeat
33 && l.skippable == r.skippable;
34 }
35
36 inline bool operator!=(const MoveRoute& l, const MoveRoute& r) {
37 return !(l == r);
38 }
39}
40
41#endif
std::vector< MoveCommand > move_commands
Definition: rpg_moveroute.h:25
Definition: rpg_actor.h:26
bool operator==(const Actor &l, const Actor &r)
Definition: rpg_actor.h:64
bool operator!=(const Actor &l, const Actor &r)
Definition: rpg_actor.h:98