liblcf
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lmt_start.cpp
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12// Headers
13#include "lmt_reader.h"
14#include "lmt_chunks.h"
15#include "reader_struct_impl.h"
16
17// Read Start.
18
19template <>
20char const* const Struct<RPG::Start>::name = "Start";
21static TypedField<RPG::Start, int32_t> static_party_map_id(
24 "party_map_id",
25 0,
26 0
27);
28static TypedField<RPG::Start, int32_t> static_party_x(
31 "party_x",
32 0,
33 0
34);
35static TypedField<RPG::Start, int32_t> static_party_y(
38 "party_y",
39 0,
40 0
41);
42static TypedField<RPG::Start, int32_t> static_boat_map_id(
45 "boat_map_id",
46 0,
47 0
48);
49static TypedField<RPG::Start, int32_t> static_boat_x(
52 "boat_x",
53 0,
54 0
55);
56static TypedField<RPG::Start, int32_t> static_boat_y(
59 "boat_y",
60 0,
61 0
62);
63static TypedField<RPG::Start, int32_t> static_ship_map_id(
66 "ship_map_id",
67 0,
68 0
69);
70static TypedField<RPG::Start, int32_t> static_ship_x(
73 "ship_x",
74 0,
75 0
76);
77static TypedField<RPG::Start, int32_t> static_ship_y(
80 "ship_y",
81 0,
82 0
83);
84static TypedField<RPG::Start, int32_t> static_airship_map_id(
87 "airship_map_id",
88 0,
89 0
90);
91static TypedField<RPG::Start, int32_t> static_airship_x(
94 "airship_x",
95 0,
96 0
97);
98static TypedField<RPG::Start, int32_t> static_airship_y(
101 "airship_y",
102 0,
103 0
104);
105
106
107template <>
109 &static_party_map_id,
110 &static_party_x,
111 &static_party_y,
112 &static_boat_map_id,
113 &static_boat_x,
114 &static_boat_y,
115 &static_ship_map_id,
116 &static_ship_x,
117 &static_ship_y,
118 &static_airship_map_id,
119 &static_airship_x,
120 &static_airship_y,
121 NULL
122};
123
124template class Struct<RPG::Start>;
int32_t party_x
Definition: rpg_start.h:25
int32_t ship_y
Definition: rpg_start.h:32
int32_t party_map_id
Definition: rpg_start.h:24
int32_t ship_map_id
Definition: rpg_start.h:30
int32_t airship_x
Definition: rpg_start.h:34
int32_t boat_y
Definition: rpg_start.h:29
int32_t party_y
Definition: rpg_start.h:26
int32_t airship_y
Definition: rpg_start.h:35
int32_t boat_x
Definition: rpg_start.h:28
int32_t ship_x
Definition: rpg_start.h:31
int32_t boat_map_id
Definition: rpg_start.h:27
int32_t airship_map_id
Definition: rpg_start.h:33