liblcf
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rpg_event.h
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12#ifndef LCF_RPG_EVENT_H
13#define LCF_RPG_EVENT_H
14
15// Headers
16#include <stdint.h>
17#include <string>
18#include <vector>
19#include "rpg_eventpage.h"
20
24namespace RPG {
25 class Event {
26 public:
27 int ID = 0;
28 std::string name;
29 int32_t x = 0;
30 int32_t y = 0;
31 std::vector<EventPage> pages;
32 };
33
34 inline bool operator==(const Event& l, const Event& r) {
35 return l.name == r.name
36 && l.x == r.x
37 && l.y == r.y
38 && l.pages == r.pages;
39 }
40
41 inline bool operator!=(const Event& l, const Event& r) {
42 return !(l == r);
43 }
44}
45
46#endif
int32_t y
Definition: rpg_event.h:30
std::vector< EventPage > pages
Definition: rpg_event.h:31
std::string name
Definition: rpg_event.h:28
int32_t x
Definition: rpg_event.h:29
Definition: rpg_actor.h:26
bool operator==(const Actor &l, const Actor &r)
Definition: rpg_actor.h:64
bool operator!=(const Actor &l, const Actor &r)
Definition: rpg_actor.h:98