cAudio 2.3.0
3d Audio Engine
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Public Member Functions | List of all members
cAudio::ICaptureEventHandler Class Referenceabstract

Interface for recieving Capture Manager Events. More...

#include <ICaptureEventHandler.h>

Public Member Functions

virtual void onInit ()=0
 This function is called on capture device intialize.
 
virtual void onUpdate ()=0
 This function is called when the capture manager update's its internal buffers.
 
virtual void onRelease ()=0
 This function is called on capture device shutdown.
 
virtual void onBeginCapture ()=0
 This function is called when the user begins capturing audio.
 
virtual void onEndCapture ()=0
 This function is called when the user ends a capture operation.
 
virtual void onUserRequestBuffer ()=0
 This function is called whe user requests data from the capture buffer.
 

Detailed Description

Interface for recieving Capture Manager Events.

Definition at line 10 of file ICaptureEventHandler.h.

Constructor & Destructor Documentation

◆ ~ICaptureEventHandler()

virtual cAudio::ICaptureEventHandler::~ICaptureEventHandler ( )
inlinevirtual

Definition at line 32 of file ICaptureEventHandler.h.


The documentation for this class was generated from the following file: