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Background::Starfield Class Reference

#include <Background.h>

Inheritance diagram for Background::Starfield:
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Public Member Functions

 Starfield (Graphics::Renderer *r, Random &rand, const Space *space, RefCountedPtr< Galaxy > galaxy)
 
void Draw (Graphics::RenderState *)
 
void Fill (Random &rand, const Space *space, RefCountedPtr< Galaxy > galaxy)
 
- Public Member Functions inherited from Background::BackgroundElement
void SetIntensity (float intensity)
 

Additional Inherited Members

- Protected Attributes inherited from Background::BackgroundElement
Graphics::Rendererm_renderer
 
RefCountedPtr< Graphics::Materialm_material
 
RefCountedPtr< Graphics::Materialm_materialStreaks
 
float m_rMin
 
float m_rMax
 
float m_gMin
 
float m_gMax
 
float m_bMin
 
float m_bMax
 

Constructor & Destructor Documentation

◆ Starfield()

Background::Starfield::Starfield ( Graphics::Renderer r,
Random rand,
const Space space,
RefCountedPtr< Galaxy galaxy 
)

Member Function Documentation

◆ Draw()

void Background::Starfield::Draw ( Graphics::RenderState rs)
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◆ Fill()

void Background::Starfield::Fill ( Random rand,
const Space space,
RefCountedPtr< Galaxy galaxy 
)

The documentation for this class was generated from the following files: