Pioneer
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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]
►
N
Background
C
MilkyWayVert
C
StarVert
C
SkyboxVert
C
BackgroundElement
C
UniverseBox
C
Starfield
C
MilkyWay
C
Container
►
N
Easing
C
Function
►
N
FaceParts
C
FaceDescriptor
►
N
FileSystem
C
FileSourceZip
C
FileInfo
C
FileData
C
FileDataMalloc
C
FileSource
C
FileSourceFS
C
FileSourceUnion
C
FileEnumerator
►
N
GalacticEconomy
C
CommodityInfo
►
C
EconomyInfo
C
CommodityAffinity
C
GenerationAffinity
C
TranslationKeys
C
ConsumableInfo
►
N
GasGiantJobs
C
STextureFaceRequest
►
C
STextureFaceResult
C
STextureFaceData
C
SingleTextureFaceJob
C
GenFaceQuad
C
SGPUGenRequest
►
C
SGPUGenResult
C
SGPUGenData
C
SingleGPUGenJob
►
N
Graphics
►
N
Drawables
C
Circle
C
Disk
C
Line3D
C
Lines
C
PointSprites
C
Points
C
Sphere3D
C
TexturedQuad
C
Rect
C
RoundEdgedRect
C
Axes3D
►
N
Dummy
C
Material
C
RenderState
C
RenderTarget
C
VertexBuffer
C
IndexBuffer
C
InstanceBuffer
►
N
OGL
C
BillboardProgram
C
BillboardMaterial
C
FresnelColourProgram
C
FresnelColourMaterial
C
GasGiantProgram
C
GasGiantSurfaceMaterial
C
GenGasGiantColourProgram
C
GenGasGiantColourMaterial
C
GeoSphereProgram
C
GeoSphereSurfaceMaterial
C
GeoSphereSkyMaterial
C
GeoSphereStarMaterial
C
Material
C
MultiProgram
C
MultiMaterial
C
LitMultiMaterial
C
Shader
C
ShaderException
C
ProgramException
►
C
Program
C
UniformLight
C
RenderState
C
RenderTarget
C
RingMaterial
C
ShieldProgram
C
ShieldMaterial
C
SkyboxMaterial
C
SphereImpostorMaterial
C
StarfieldMaterial
C
TextureGL
C
UIProgram
C
UIMaterial
C
Uniform
C
PosUVVert
C
PosNormVert
C
PosColVert
C
PosVert
C
PosColUVVert
C
PosNormUVVert
C
PosNormColVert
C
GLBufferBase
C
VertexBuffer
C
IndexBuffer
C
InstanceBuffer
C
VtxColorProgram
C
VtxColorMaterial
C
RendererDummy
C
TextureDummy
C
Frustum
C
Settings
C
VideoMode
C
Viewport
C
ScreendumpState
C
Light
C
MaterialDescriptor
C
Material
C
GenGasGiantColourMaterialParameters
C
GLDebug
C
RendererOGL
►
C
Renderer
C
MatrixTicket
C
StateTicket
C
RenderStateDesc
C
RenderState
C
RenderTargetDesc
C
RenderTarget
►
C
Stats
C
TFrameData
C
TextureCubeData
C
TextureDescriptor
C
Texture
C
TextureBuilder
C
VertexArray
C
VertexAttribDesc
C
VertexBufferDesc
C
Mappable
C
VertexBuffer
C
IndexBuffer
C
InstanceBuffer
►
N
Gui
►
N
Theme
C
TPos
C
TIndentBuffers
C
TOutdentBuffers
C
TimerSignal
C
Adjustment
C
Box
C
VBox
C
HBox
C
Button
C
SolidButton
C
TransparentButton
C
LabelButton
►
C
Container
C
widget_pos
C
MouseButtonEvent
C
MouseMotionEvent
C
Fixed
C
Image
C
ImageButton
C
ImageRadioButton
C
ISelectable
C
Label
►
C
LabelSet
C
LabelSetItem
C
MeterBar
C
MultiStateImageButton
C
RadioButton
C
RadioGroup
C
Screen
C
Stack
C
Tabbed
C
TextEntry
C
TextLayout
C
TexturedQuad
C
ToggleButton
C
ToolTip
C
ScrollBar
C
VScrollBar
C
VScrollPortal
C
Widget
►
N
gzip
C
GZipException
C
DecompressionFailedException
C
CompressionFailedException
►
N
Input
C
BindingGroup
C
BindingPage
C
InputFrame
►
C
JoystickInfo
C
Axis
C
Manager
►
N
InputBindings
C
KeyBinding
C
JoyAxis
C
KeyChord
C
Action
C
Axis
►
N
Lang
C
Resource
►
N
Log
C
Logger
►
N
LuaEvent
C
ArgsBase
C
EmptyArgs
C
Args
C
Args< T0, T1, T2 >
C
Args< T0, T1 >
C
Args< T0 >
►
N
lz4
C
DecompressionFailedException
C
CompressionFailedException
►
N
nv
C
Equal
C
hash
C
hash< int >
C
hash< Uint32 >
C
Weld
►
N
Perf
►
C
Stats
C
CounterRef
►
N
PerfInfo
C
ImGuiState
►
N
PiGui
C
TScreenSpace
C
Face
C
Image
C
LuaPiguiFace
C
LuaPiguiImage
C
ModelSpinner
►
C
PerfInfo
C
MemoryInfo
C
PiFace
C
PiFont
C
Instance
C
RadarWidget
►
N
Polit
C
politDesc_t
►
N
RandomColorGenerator
C
Range
C
Point
C
RandomColor
►
N
SceneGraph
C
Animation
C
AnimationChannel
C
AnimationKey
C
PositionKey
C
RotationKey
C
ScaleKey
C
BaseLoader
C
Billboard
C
BinaryConverter
C
CollisionGeometry
C
CollisionVisitor
C
ColorMap
►
C
DumpVisitor
C
LodStatistics
C
ModelStatistics
C
FindNodeVisitor
C
Group
C
Label3D
C
ModelVtx
C
ModelTangentVtx
C
Loader
C
MaterialDefinition
C
LodDefinition
C
AnimDefinition
C
ModelDefinition
C
LOD
C
LuaModel
C
LuaModelSkin
C
MatrixTransform
C
LabelUpdateVisitor
C
LoadingError
C
Model
C
ModelNode
C
ModelSkin
C
RenderData
C
NodeDatabase
C
Node
C
NodeCopyCache
C
NodeVisitor
C
ParseError
C
Parser
C
Pattern
►
C
StaticGeometry
C
Mesh
C
Thruster
►
N
Serializer
C
Writer
C
Reader
►
N
Sound
C
OggFileDataStream
C
SoundEvent
C
LoadSoundJob
C
Sample
C
Event
C
MusicEvent
C
MusicPlayer
►
N
Text
C
DistanceFieldFont
►
C
FontConfig
C
Face
►
C
TextureFont
C
Glyph
►
N
Time
C
TimeDelta
C
DateTime
C
Aabb
C
AICmdDock
C
AICmdFlyAround
C
AICmdFlyTo
C
AICmdFormation
C
AICmdHoldPosition
C
AICmdKamikaze
C
AICmdKill
C
AICommand
C
AmbientSounds
►
C
Application
C
Lifecycle
C
AsyncJobQueue
C
AtmosphereParameters
C
BasePatchJob
►
C
BaseSphere
C
MaterialParameters
C
Beam
C
Body
C
BVHNode
C
BvhNode
C
BvhTree
C
BVHTree
C
ByteRange
C
C
►
C
Camera
C
LightSource
C
Shadow
C
CameraContext
C
CameraController
C
CannotSaveCurrentGameState
C
CannotSaveDeadPlayer
C
CannotSaveInHyperspace
C
CargoBody
C
CityOnPlanet
C
CollisionContact
C
CollisionSpace
C
CollMesh
C
Color3ub
C
Color4f
C
Color4ub
C
CompileJob
C
CouldNotOpenFileException
C
CouldNotWriteToFileException
C
CRC32
C
CustomSystem
C
CustomSystemBody
C
CustomSystemsDatabase
C
Cutscene
C
DeathView
C
DeleteEmitter
C
DensityMapGalaxy
C
DetailLevel
C
DynamicBody
C
DynCollUpdateVisitor
C
DynGeomFinder
C
EnumItem
C
EnumTable
C
ExternalCameraController
C
Faction
C
FactionBuilder
C
FactionsDatabase
C
fixedf
C
FixedGuns
C
FlyByCameraController
C
FontCache
C
FormatArg
C
FormatArgT
C
FormatArgWrapper
C
FormatArgWrapper< char[]>
C
FormatArgWrapper< char[N]>
C
FormatArgWrapper< FormatArg >
C
FormatArgWrapper< FormatArgT< T > >
C
FormatSpec
C
fracdef_t
C
Frame
C
FrameId
C
FreeDeleter
C
fu32
C
fu64
C
Galaxy
►
C
GalaxyGenerator
C
SectorConfig
C
StarSystemConfig
C
GalaxyGeneratorStage
►
C
GalaxyObjectCache
C
Slave
C
Game
C
GameConfig
C
GameLog
C
GameLoop
C
GasGiant
C
GasPatch
►
C
GasPatchContext
C
VBOVertex
C
Geom
►
C
GeomTree
C
Edge
C
GeoPatch
►
C
GeoPatchContext
C
VBOVertex
C
GeoPatchID
C
GeoSphere
C
GuiApplication
C
HeatGradientParameters_t
C
HudTrail
C
HyperdriveSoundsTable
C
HyperspaceCloud
C
IEEEFloatTraits
►
C
IEEEFloatTraits< double >
C
FloatOrInt
►
C
IEEEFloatTraits< float >
C
FloatOrInt
C
ImportInfo
C
IniConfig
C
InternalCameraController
C
Intro
C
InvalidGameStartLocation
C
isect_t
C
IterationProxy
C
IterationProxy< Container, typename std::enable_if< std::is_same< typename std::iterator_traits< typename Container::iterator >::iterator_category, std::random_access_iterator_tag >::value >::type >
►
C
Job
C
Handle
C
JobClient
C
JobQueue
C
JobSet
C
LuaConsole
C
LuaCopyObject
C
LuaCoreObject
C
LuaFlags
C
LuaInputAction
C
LuaInputAxis
C
LuaManager
C
LuaMetaType
C
LuaMetaTypeBase
C
LuaMetaTypeGeneric
C
LuaModelBody
C
LuaNameGen
C
LuaObject
C
LuaObjectBase
C
LuaObjectHelpers
C
LuaOwnObject
C
LuaPropertiedObject
C
LuaPropertyConnection
C
LuaRef
C
LuaSerializer
C
LuaSharedObject
►
C
LuaTable
C
VecIter
C
LuaTimer
C
LuaWrappable
C
M
C
MainMenu
C
matrix3x3
C
matrix4x4
C
MatrixAccumVisitor
C
Missile
C
ModelBody
►
C
ModelCache
C
ModelNotFoundException
C
ModelNameComparator
C
ModelViewer
C
ModelViewerApp
C
ModManager
C
MoveableCameraController
►
C
NavLights
C
LightBulb
C
NavTunnelWidget
C
ObjectViewerView
C
Orbit
C
other_floating_type
C
other_floating_type< double >
C
other_floating_type< float >
►
C
Pi
C
App
C
PiGuiView
C
PiRngWrapper
C
Planet
C
Player
C
PlayerShipController
C
PopulateStarSystemGenerator
C
PrecalcPath
C
PrintfSpec
C
Projectable
C
Projectile
C
ProjectileData
C
PropertiedObject
C
PropertyConnection
C
PropertyMap
C
Propulsion
C
QuadPatchJob
C
Quaternion
C
Random
C
RefCounted
C
RefCountedPtr
C
reverse_container_t
C
RingStyle
C
S
C
SavedGameCorruptException
C
SavedGameWrongVersionException
C
SavedImguiStackInfo
C
SaveHelperVisitor
C
SBaseRequest
►
C
SBaseSplitResult
C
SSplitResultData
C
ScopedTable
C
SDLSurfacePtr
►
C
Sector
C
System
C
SectorCustomSystemsGenerator
C
SectorDistanceSort
C
SectorGeneratorStage
C
SectorPersistenceGenerator
C
SectorRandomSystemsGenerator
►
C
SectorView
C
InputBinding
►
C
Sensors
C
RadarContact
C
SerializerPair
C
Sfx
C
SfxManager
C
SGM_STRING_VALUE
C
ShieldRenderParameters
►
C
Shields
C
Hits
C
Shield
►
C
Ship
C
HyperspacingOut
C
ShipCockpit
C
ShipController
C
shipstats_t
C
ShipType
C
ShipTypeLoadError
►
C
ShipViewController
C
InputBinding
C
SiderealCameraController
C
SinglePatchJob
C
SmartPtrBase
C
Space
C
SpaceStation
►
C
SpaceStationType
C
PortPath
C
positionOrient_t
C
SPort
C
SpeedLines
C
Sphere
C
SPlane
C
SQuadSplitRequest
C
SQuadSplitResult
C
SSingleSplitRequest
C
SSingleSplitResult
C
SSphere
C
Star
►
C
StarSystem
C
GeneratorAPI
C
StarSystemCustomGenerator
C
StarSystemFromSectorGenerator
C
StarSystemGeneratorStage
►
C
StarSystemLegacyGeneratorBase
C
StarTypeInfo
C
StarSystemRandomGenerator
►
C
StartupScreen
C
LoadStep
C
StationTypeLoadError
C
StringRange
C
SyncJobQueue
C
SysPolit
C
SystemBody
C
SystemInfoView
►
C
SystemPath
C
LessSectorOnly
C
LessSystemOnly
C
ParseFailure
C
SystemView
►
C
Terrain
C
MinBodyData
C
TerrainBody
C
TerrainColorFractal
C
TerrainGenerator
C
TerrainHeightFractal
C
Tombstone
C
TombstoneLoop
C
TransferPlanner
C
V
C
vector2
C
vector3
C
VideoLink
C
View
C
ViewController
C
WorldView
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