VTK  9.1.0
vtkLODProp3D.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkLODProp3D.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
42#ifndef vtkLODProp3D_h
43#define vtkLODProp3D_h
44
45#include "vtkProp3D.h"
46#include "vtkRenderingCoreModule.h" // For export macro
47
48class vtkRenderer;
49class vtkMapper;
53class vtkProperty;
56class vtkTexture;
57class vtkLODProp3DCallback;
58
60{
63 int ID;
65 int State;
66 double Level;
67};
69
70class VTKRENDERINGCORE_EXPORT vtkLODProp3D : public vtkProp3D
71{
72public:
76 static vtkLODProp3D* New();
77
78 vtkTypeMacro(vtkLODProp3D, vtkProp3D);
79 void PrintSelf(ostream& os, vtkIndent indent) override;
80
84 double* GetBounds() VTK_SIZEHINT(6) override;
85 void GetBounds(double bounds[6]) { this->vtkProp3D::GetBounds(bounds); }
86
88
97 int AddLOD(vtkMapper* m, vtkProperty* p, vtkProperty* back, vtkTexture* t, double time);
98 int AddLOD(vtkMapper* m, vtkProperty* p, vtkTexture* t, double time);
99 int AddLOD(vtkMapper* m, vtkProperty* p, vtkProperty* back, double time);
100 int AddLOD(vtkMapper* m, vtkProperty* p, double time);
101 int AddLOD(vtkMapper* m, vtkTexture* t, double time);
102 int AddLOD(vtkMapper* m, double time);
104 int AddLOD(vtkAbstractVolumeMapper* m, double time);
105 int AddLOD(vtkImageMapper3D* m, vtkImageProperty* p, double time);
106 int AddLOD(vtkImageMapper3D* m, double time);
108
110
113 vtkGetMacro(NumberOfLODs, int);
115
117
122 vtkGetMacro(CurrentIndex, int);
124
129 void RemoveLOD(int id);
130
132
138 void SetLODProperty(int id, vtkProperty* p);
139 void GetLODProperty(int id, vtkProperty** p);
145
147
153 void SetLODMapper(int id, vtkMapper* m);
154 void GetLODMapper(int id, vtkMapper** m);
160
167
169
176
178
182 void SetLODTexture(int id, vtkTexture* t);
183 void GetLODTexture(int id, vtkTexture** t);
185
187
192 void EnableLOD(int id);
193 void DisableLOD(int id);
194 int IsLODEnabled(int id);
196
198
206 void SetLODLevel(int id, double level);
207 double GetLODLevel(int id);
208 double GetLODIndexLevel(int index);
210
212
220
222
227 vtkSetClampMacro(AutomaticLODSelection, vtkTypeBool, 0, 1);
228 vtkGetMacro(AutomaticLODSelection, vtkTypeBool);
229 vtkBooleanMacro(AutomaticLODSelection, vtkTypeBool);
231
233
237 vtkSetMacro(SelectedLODID, int);
238 vtkGetMacro(SelectedLODID, int);
240
245
249 int GetPickLODID(void);
250
252
260
262
267 vtkGetMacro(SelectedPickLODID, int);
269
271
276 vtkSetClampMacro(AutomaticPickLODSelection, vtkTypeBool, 0, 1);
277 vtkGetMacro(AutomaticPickLODSelection, vtkTypeBool);
278 vtkBooleanMacro(AutomaticPickLODSelection, vtkTypeBool);
280
284 void ShallowCopy(vtkProp* prop) override;
285
287
290 int RenderOpaqueGeometry(vtkViewport* viewport) override;
292 int RenderVolumetricGeometry(vtkViewport* viewport) override;
294
299
306
312 void SetAllocatedRenderTime(double t, vtkViewport* vp) override;
313
321
326 void AddEstimatedRenderTime(double t, vtkViewport* vp) override;
327
328protected:
330 ~vtkLODProp3D() override;
331
333
334 // Assumes that SelectedLODIndex has already been validated:
336
341
343 int ConvertIDToIndex(int id);
345
350 vtkLODProp3DCallback* PickCallback;
351
352private:
353 vtkLODProp3D(const vtkLODProp3D&) = delete;
354 void operator=(const vtkLODProp3D&) = delete;
355};
356
357#endif
abstract class specifies interface to map 3D data
Abstract class for a volume mapper.
abstract class for mapping images to the screen
image display properties
a simple class to control print indentation
Definition: vtkIndent.h:43
level of detail 3D prop
Definition: vtkLODProp3D.h:71
void GetLODMapper(int id, vtkImageMapper3D **m)
Methods to set / get the mapper of an LOD.
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
void SetLODMapper(int id, vtkMapper *m)
Methods to set / get the mapper of an LOD.
int GetAutomaticPickPropIndex(void)
void GetActors(vtkPropCollection *) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
void RestoreEstimatedRenderTime() override
Used when the render process is aborted to restore the previous estimated render time.
void GetVolumes(vtkPropCollection *) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
void SetLODProperty(int id, vtkImageProperty *p)
Methods to set / get the property of an LOD.
void SetSelectedPickLODID(int id)
Set the id of the LOD that is to be used for picking when automatic LOD pick selection is turned off.
vtkTypeBool AutomaticLODSelection
Definition: vtkLODProp3D.h:346
vtkLODProp3DEntry * LODs
Definition: vtkLODProp3D.h:337
int IsLODEnabled(int id)
Enable / disable a particular LOD.
double GetLODLevel(int id)
Set the level of a particular LOD.
vtkAbstractMapper3D * GetLODMapper(int id)
Get the LODMapper as an vtkAbstractMapper3D.
int GetLastRenderedLODID()
Get the ID of the previously (during the last render) selected LOD index.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int SelectedPickLODID
Definition: vtkLODProp3D.h:348
int GetNextEntryIndex()
vtkLODProp3DCallback * PickCallback
Definition: vtkLODProp3D.h:350
static vtkLODProp3D * New()
Create an instance of this class.
int AddLOD(vtkAbstractVolumeMapper *m, vtkVolumeProperty *p, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
double * GetBounds() override
Standard vtkProp method to get 3D bounds of a 3D prop.
void SetLODProperty(int id, vtkProperty *p)
Methods to set / get the property of an LOD.
int SelectedLODIndex
Definition: vtkLODProp3D.h:344
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkLODProp3D.
int RenderVolumetricGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkTypeBool AutomaticPickLODSelection
Definition: vtkLODProp3D.h:349
void RemoveLOD(int id)
Delete a level of detail given an ID.
double GetLODIndexEstimatedRenderTime(int index)
Access method that can be used to find out the estimated render time (the thing used to select an LOD...
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
Support the standard render methods.
void GetLODMapper(int id, vtkMapper **m)
Methods to set / get the mapper of an LOD.
double GetLODIndexLevel(int index)
Set the level of a particular LOD.
void GetLODProperty(int id, vtkProperty **p)
Methods to set / get the property of an LOD.
void GetLODTexture(int id, vtkTexture **t)
Methods to set / get the texture of an LOD.
void SetLODLevel(int id, double level)
Set the level of a particular LOD.
double GetLODEstimatedRenderTime(int id)
Access method that can be used to find out the estimated render time (the thing used to select an LOD...
void EnableLOD(int id)
Enable / disable a particular LOD.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
void GetLODBackfaceProperty(int id, vtkProperty **t)
Methods to set / get the backface property of an LOD.
int ConvertIDToIndex(int id)
void SetLODMapper(int id, vtkImageMapper3D *m)
Methods to set / get the mapper of an LOD.
int AddLOD(vtkMapper *m, vtkProperty *p, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
void SetLODBackfaceProperty(int id, vtkProperty *t)
Methods to set / get the backface property of an LOD.
int AddLOD(vtkImageMapper3D *m, vtkImageProperty *p, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
int AddLOD(vtkAbstractVolumeMapper *m, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
int AddLOD(vtkMapper *m, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
void SetAllocatedRenderTime(double t, vtkViewport *vp) override
Used by the culler / renderer to set the allocated render time for this prop.
void GetLODProperty(int id, vtkImageProperty **p)
Methods to set / get the property of an LOD.
void DisableLOD(int id)
Enable / disable a particular LOD.
int AddLOD(vtkImageMapper3D *m, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
void UpdateKeysForSelectedProp()
int AddLOD(vtkMapper *m, vtkProperty *p, vtkProperty *back, vtkTexture *t, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
void SetLODMapper(int id, vtkAbstractVolumeMapper *m)
Methods to set / get the mapper of an LOD.
int AddLOD(vtkMapper *m, vtkProperty *p, vtkProperty *back, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
int GetPickLODID(void)
Get the ID of the appropriate pick LOD index.
int AddLOD(vtkMapper *m, vtkProperty *p, vtkTexture *t, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
void GetLODProperty(int id, vtkVolumeProperty **p)
Methods to set / get the property of an LOD.
void SetLODProperty(int id, vtkVolumeProperty *p)
Methods to set / get the property of an LOD.
void SetLODTexture(int id, vtkTexture *t)
Methods to set / get the texture of an LOD.
~vtkLODProp3D() override
void GetLODMapper(int id, vtkAbstractVolumeMapper **m)
Methods to set / get the mapper of an LOD.
void AddEstimatedRenderTime(double t, vtkViewport *vp) override
Override method from vtkProp in order to push this call down to the selected LOD as well.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
int AddLOD(vtkMapper *m, vtkTexture *t, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
abstract class specifies interface to map data to graphics primitives
Definition: vtkMapper.h:91
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:53
double * GetBounds() override=0
Return a reference to the Prop3D's composite transform.
an ordered list of Props
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:66
represent surface properties of a geometric object
Definition: vtkProperty.h:71
abstract specification for renderers
Definition: vtkRenderer.h:82
handles properties associated with a texture map
Definition: vtkTexture.h:75
abstract specification for Viewports
Definition: vtkViewport.h:56
represents the common properties for rendering a volume.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:48
vtkProp3D * Prop3D
Definition: vtkLODProp3D.h:61
int vtkTypeBool
Definition: vtkABI.h:69
#define VTK_SIZEHINT(...)