90#ifndef vtkPlaneWidget_h
91#define vtkPlaneWidget_h
93#include "vtkInteractionWidgetsModule.h"
110#define VTK_PLANE_OFF 0
111#define VTK_PLANE_OUTLINE 1
112#define VTK_PLANE_WIREFRAME 2
113#define VTK_PLANE_SURFACE 3
115#define VTK_PLANE_ZERO_THRESHOLD (std::numeric_limits<double>::min() * 1000)
136 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
157 void GetOrigin(
double xyz[3]);
164 void SetPoint1(
double x,
double y,
double z);
165 void SetPoint1(
double x[3]);
167 void GetPoint1(
double xyz[3]);
174 void SetPoint2(
double x,
double y,
double z);
175 void SetPoint2(
double x[3]);
177 void GetPoint2(
double xyz[3]);
184 void SetCenter(
double x,
double y,
double z);
185 void SetCenter(
double x[3]);
187 void GetCenter(
double xyz[3]);
194 void SetNormal(
double x,
double y,
double z);
195 void SetNormal(
double x[3]);
197 void GetNormal(
double xyz[3]);
210 vtkGetMacro(Representation,
int);
308 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
380 void Rotate(
int X,
int Y,
double* p1,
double* p2,
double* vpn);
381 void Spin(
double* p1,
double* p2);
382 void Scale(
double* p1,
double* p2,
int X,
int Y);
384 void Push(
double* p1,
double* p2);
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
create a line defined by two end points
abstract base class for most VTK objects
create an array of quadrilaterals located in a plane
perform various plane computations
represent and manipulate 3D points
Superclass for algorithms that produce only polydata as output.
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract superclass for all actors, volumes and annotations
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
#define VTK_SIZEHINT(...)