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- m -
- magical_rate : LDB_Reader::ChunkSkill
- Maniac_ChangeBattleCommandEx : RPG::EventCommand::Code
- Maniac_ControlAtbGauge : RPG::EventCommand::Code
- Maniac_ControlBattle : RPG::EventCommand::Code
- Maniac_ControlGlobalSave : RPG::EventCommand::Code
- Maniac_ControlVarArray : RPG::EventCommand::Code
- Maniac_EndLoadProcess : RPG::EventCommand::Code
- Maniac_GetBattleInfo : RPG::EventCommand::Code
- Maniac_GetMousePosition : RPG::EventCommand::Code
- Maniac_GetPictureInfo : RPG::EventCommand::Code
- Maniac_GetSaveInfo : RPG::EventCommand::Code
- Maniac_KeyInputProcEx : RPG::EventCommand::Code
- Maniac_Load : RPG::EventCommand::Code
- Maniac_RewriteMap : RPG::EventCommand::Code
- Maniac_Save : RPG::EventCommand::Code
- Maniac_SetMousePosition : RPG::EventCommand::Code
- Maniac_ShowStringPicture : RPG::EventCommand::Code
- map_id : LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveTarget, LSD_Reader::ChunkSaveVehicleLocation
- map_info : LSD_Reader::ChunkSave
- map_layer : LSD_Reader::ChunkSavePicture
- map_save_count : LSD_Reader::ChunkSavePartyLocation
- map_x : LSD_Reader::ChunkSaveTarget
- map_y : LSD_Reader::ChunkSaveTarget
- MapLayer_animations : RPG::SavePicture
- MapLayer_events_above : RPG::SavePicture
- MapLayer_events_below : RPG::SavePicture
- MapLayer_events_same_as_player : RPG::SavePicture
- MapLayer_none : RPG::SavePicture
- MapLayer_parallax : RPG::SavePicture
- MapLayer_tilemap_above : RPG::SavePicture
- MapLayer_tilemap_below : RPG::SavePicture
- MapLayer_timers : RPG::SavePicture
- MapLayer_weather : RPG::SavePicture
- MapLayer_windows : RPG::SavePicture
- MapType_area : RPG::TreeMap
- MapType_map : RPG::TreeMap
- MapType_root : RPG::TreeMap
- max_hp : LDB_Reader::ChunkEnemy
- max_hp_points : LDB_Reader::ChunkItem
- max_sp : LDB_Reader::ChunkEnemy
- max_sp_points : LDB_Reader::ChunkItem
- max_stop_count : LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation
- members : LDB_Reader::ChunkTroop
- MemorizeBGM : RPG::EventCommand::Code
- MemorizeLocation : RPG::EventCommand::Code
- menu_allowed : LSD_Reader::ChunkSaveSystem
- menu_calling : LSD_Reader::ChunkSavePartyLocation
- menu_commands : LDB_Reader::ChunkSystem
- menu_commands_size : LDB_Reader::ChunkSystem
- menu_equipment : LDB_Reader::ChunkTerms
- menu_quit : LDB_Reader::ChunkTerms
- menu_save : LDB_Reader::ChunkTerms
- message_active : LSD_Reader::ChunkSaveSystem
- message_actor : LDB_Reader::ChunkState
- message_affected : LDB_Reader::ChunkState
- message_already : LDB_Reader::ChunkState
- message_continue_events : LSD_Reader::ChunkSaveSystem
- message_enemy : LDB_Reader::ChunkState
- message_position : LSD_Reader::ChunkSaveSystem
- message_prevent_overlap : LSD_Reader::ChunkSaveSystem
- message_recovery : LDB_Reader::ChunkState
- message_stretch : LDB_Reader::ChunkSystem, LSD_Reader::ChunkSaveSystem
- message_transparent : LSD_Reader::ChunkSaveSystem
- MessageOptions : RPG::EventCommand::Code
- miss : LDB_Reader::ChunkEnemy, LDB_Reader::ChunkTerms
- move : LDB_Reader::ChunkBattlerAnimationData
- move_away_from_hero : RPG::MoveCommand::Code
- move_commands : LMU_Reader::ChunkMoveRoute
- move_commands_size : LMU_Reader::ChunkMoveRoute
- move_down : RPG::MoveCommand::Code
- move_downleft : RPG::MoveCommand::Code
- move_downright : RPG::MoveCommand::Code
- move_forward : RPG::MoveCommand::Code
- move_frequency : LMU_Reader::ChunkEventPage, LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation
- move_left : RPG::MoveCommand::Code
- move_random : RPG::MoveCommand::Code
- move_right : RPG::MoveCommand::Code
- move_route : LMU_Reader::ChunkEventPage, LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation
- move_route_index : LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation
- move_route_overwrite : LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation
- move_route_repeated : LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation
- move_speed : LMU_Reader::ChunkEventPage, LSD_Reader::ChunkSaveMapEvent, LSD_Reader::ChunkSaveMapEventBase, LSD_Reader::ChunkSavePartyLocation, LSD_Reader::ChunkSaveVehicleLocation
- move_towards_hero : RPG::MoveCommand::Code
- move_type : LMU_Reader::ChunkEventPage
- move_up : RPG::MoveCommand::Code
- move_upleft : RPG::MoveCommand::Code
- move_upright : RPG::MoveCommand::Code
- MoveEvent : RPG::EventCommand::Code
- movement : LDB_Reader::ChunkItemAnimation
- Movement_jump : RPG::BattlerAnimationData, RPG::ItemAnimation
- Movement_move : RPG::BattlerAnimationData, RPG::ItemAnimation
- Movement_none : RPG::BattlerAnimationData, RPG::ItemAnimation
- Movement_step : RPG::BattlerAnimationData, RPG::ItemAnimation
- MovePicture : RPG::EventCommand::Code
- MoveSpeed_double : RPG::EventPage
- MoveSpeed_eighth : RPG::EventPage
- MoveSpeed_fourfold : RPG::EventPage
- MoveSpeed_half : RPG::EventPage
- MoveSpeed_normal : RPG::EventPage
- MoveSpeed_quarter : RPG::EventPage
- MoveType_away : RPG::EventPage
- MoveType_custom : RPG::EventPage
- MoveType_horizontal : RPG::EventPage
- MoveType_random : RPG::EventPage
- MoveType_stationary : RPG::EventPage
- MoveType_toward : RPG::EventPage
- MoveType_vertical : RPG::EventPage
- music : LMT_Reader::ChunkMapInfo
- music_stopping : LSD_Reader::ChunkSaveSystem
- music_type : LMT_Reader::ChunkMapInfo
- MusicType_event : RPG::MapInfo
- MusicType_parent : RPG::MapInfo
- MusicType_specific : RPG::MapInfo