liblcf
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lmu_moveroute.cpp
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12// Headers
13#include "lmu_reader.h"
14#include "lmu_chunks.h"
15#include "reader_struct_impl.h"
16
17// Read MoveRoute.
18
19template <>
20char const* const Struct<RPG::MoveRoute>::name = "MoveRoute";
21static SizeField<RPG::MoveRoute, RPG::MoveCommand> static_size_move_commands(
24 0,
25 0
26);
30 "move_commands",
31 1,
32 0
33);
34static TypedField<RPG::MoveRoute, bool> static_repeat(
37 "repeat",
38 0,
39 0
40);
41static TypedField<RPG::MoveRoute, bool> static_skippable(
44 "skippable",
45 0,
46 0
47);
48
49
50template <>
52 &static_size_move_commands,
53 &static_move_commands,
54 &static_repeat,
55 &static_skippable,
56 NULL
57};
58
59template class Struct<RPG::MoveRoute>;
std::vector< MoveCommand > move_commands
Definition: rpg_moveroute.h:25