liblcf
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rpg_variable.h
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12#ifndef LCF_RPG_VARIABLE_H
13#define LCF_RPG_VARIABLE_H
14
15// Headers
16#include <string>
17
21namespace RPG {
22 class Variable {
23 public:
24 int ID = 0;
25 std::string name;
26 };
27
28 inline bool operator==(const Variable& l, const Variable& r) {
29 return l.name == r.name;
30 }
31
32 inline bool operator!=(const Variable& l, const Variable& r) {
33 return !(l == r);
34 }
35}
36
37#endif
std::string name
Definition: rpg_variable.h:25
Definition: rpg_actor.h:26
bool operator==(const Actor &l, const Actor &r)
Definition: rpg_actor.h:64
bool operator!=(const Actor &l, const Actor &r)
Definition: rpg_actor.h:98