liblcf
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rpg_troopmember.h
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12#ifndef LCF_RPG_TROOPMEMBER_H
13#define LCF_RPG_TROOPMEMBER_H
14
15// Headers
16#include <stdint.h>
17
21namespace RPG {
23 public:
24 int ID = 0;
25 int32_t enemy_id = 1;
26 int32_t x = 0;
27 int32_t y = 0;
28 bool invisible = false;
29 };
30
31 inline bool operator==(const TroopMember& l, const TroopMember& r) {
32 return l.enemy_id == r.enemy_id
33 && l.x == r.x
34 && l.y == r.y
35 && l.invisible == r.invisible;
36 }
37
38 inline bool operator!=(const TroopMember& l, const TroopMember& r) {
39 return !(l == r);
40 }
41}
42
43#endif
Definition: rpg_actor.h:26
bool operator==(const Actor &l, const Actor &r)
Definition: rpg_actor.h:64
bool operator!=(const Actor &l, const Actor &r)
Definition: rpg_actor.h:98