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VTK
9.0.1
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44 #ifndef vtkAnimationCue_h
45 #define vtkAnimationCue_h
47 #include "vtkCommonCoreModule.h"
83 vtkGetMacro(TimeMode,
int);
99 vtkSetMacro(StartTime,
double);
100 vtkGetMacro(StartTime,
double);
113 vtkSetMacro(EndTime,
double);
114 vtkGetMacro(EndTime,
double);
135 virtual void Tick(
double currenttime,
double deltatime,
double clocktime);
156 vtkGetMacro(AnimationTime,
double);
165 vtkGetMacro(DeltaTime,
double);
175 vtkGetMacro(ClockTime,
double);
180 TIMEMODE_NORMALIZED = 0,
181 TIMEMODE_RELATIVE = 1
218 virtual void TickInternal(
double currenttime,
double deltatime,
double clocktime);
virtual void StartCueInternal()
These are the internal methods that actually trigger they corresponding events.
virtual void Finalize()
Called when the scene reaches the end.
void SetTimeModeToRelative()
virtual void SetTimeMode(int mode)
Get/Set the time mode.
virtual void Tick(double currenttime, double deltatime, double clocktime)
Indicates a tick or point in time in the animation.
abstract base class for most VTK objects
int CueState
Current state of the Cue.
virtual void EndCueInternal()
a simple class to control print indentation
~vtkAnimationCue() override
virtual void TickInternal(double currenttime, double deltatime, double clocktime)
void SetTimeModeToNormalized()
static vtkAnimationCue * New()
virtual void Initialize()
Called when the playing of the scene begins.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.